As of today, Scrolls will officially go Alpha!
It is a big milestone for us, and we are very happy to share it with you guys. But before we start sending out the codes, I would like to take a minute to explain what you can expect in this alpha.
First off, we will start by sending out quite a modest number of codes. However, as time progresses, we will send out more. So if you do not get one, don’t lose hope!
The code for alpha access will be distributed by e-mail and the recipients will be selected at random from the list of people that signed up for it. We are currently not looking to add more people to this list, so if you are not on it, you will have to wait until the open beta, i’m afraid.
Currently, the alpha includes:
As you start the game, you will have a pre-constructed deck so if you wish, you can start playing right away. However, sooner or later you will probably like to explore the rest of the content in the game, and that’s when you go to the Deck Builder.
The alpha account comes with a full set of scrolls. Meaning you will have 3 of each available scroll in the game. A deck must be at least 40 scrolls big, and you can have no more than 3 of each scroll in it. You can have as many decks as you like and you may use the same scrolls in different decks.
Although you will not be able to venture the world or go toe to toe against the powerful bosses that inhabits it, the alpha will allow you to test your strength against an AI opponent.
You will have the option of 3 difficulty settings, each of which has a number of different decks to play against.
In the Arena section, you can chat with other players as well as challenge them. You can also queue up for a multiplayer match against a random opponent. When playing a multiplayer match, there will be a round timer allowing the players no more then 90 seconds to make their move. It is advised to try out the tutorial and some single player matches before testing your skill against another player.
Scrolls is still missing a lot of features and content that we plan on implementing over the upcoming months. Also keep in mind that we probably will be changing many of the current scrolls in the game during this time.
Lastly, we would like to ask everyone who gets invited to the alpha to report any bugs to us. Information on how to do this will be given in the invitation e-mail.
We would also advise anyone who gets an invite to sign up on the brand new forum at ScrollsFans.com. We will look to this for both bug reports as well as feedback in general, and we would love to have an ongoing dialog with you.
Jakob Porser – @JahKob